Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22420
?
24465
?
29735
?
23266
?
12663
?
45028
?
37867
?
18912
?
14092
?
17047
Total damage to objectives
1444
18271
8577
2707
1977
19139
67357
3388
10435
6396
Total damage to buildings
0
0
3784
2707
776
6609
2981
3388
10435
3251
Total damage shielded
0
0
0
0
7159
0
0
0
0
0
Total heals on teammates
2344
0
0
0
507
0
6179
0
0
0

Abilities usage

in numbers

Baleful Strike (Q)

127xpressed

Dark Matter (W)

68xpressed

Event Horizon (E)

35xpressed

Primordial Burst (R)

13xpressed

?

Veigar

Summoner spell

Most popular spells
?
?
52.5% WR(20630 Matches)
?
?
47.7% WR(2565 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Veigar
?
Viktor
1.55KDA1.60
0.52%Kill Participation0.31%
16Vision Score3
29,735Damage Dealt18,912
10Max CS Advantage26
66CS in First 10 Minutes63

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue59,758G
Difference+8,988G
Red68,746G
?
11,593G
?
14,171G
?
13,328G
?
12,314G
?
8,352G
3,269G
1,622G
1,737G
3,837G
1,997G
14,862G
?
15,793G
?
11,591G
?
16,151G
?
10,349G
?