Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11300
?
9897
?
11757
?
10499
?
5055
?
8799
?
9940
?
19968
?
21407
?
14816
Total damage to objectives
1020
15813
2397
3247
104
6924
22018
3367
16657
14216
Total damage to buildings
1020
0
1738
3247
0
4784
1850
1457
7609
2256
Total damage shielded
0
140
0
0
289
0
0
0
0
1084
Total heals on teammates
0
0
0
0
138
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

46xpressed

Prismatic Barrier (W)

21xpressed

Lucent Singularity (E)

95xpressed

Final Spark (R)

14xpressed

?

Lux

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Illumination
?
Q
Light Binding
2
8
10
12
13
?
W
Prismatic Barrier
3
14
15
17
18
?
E
Lucent Singularity
1
4
5
7
9
?
R
Final Spark
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(22755 Matches)
?
?
52.4% WR(14347 Matches)
Error fetching data

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?
Lux
?
Nautilus
3.20KDA1.43
0.46%Kill Participation0.56%
39Vision Score28
14,816Damage Dealt5,055
11Max CS Advantage1
19CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
3Max Level Lead0
Blue38,471G
Difference+9,685G
Red48,156G
?
7,444G
?
9,123G
?
7,615G
?
8,521G
?
5,768G
1,675G
625G
2,566G
4,063G
2,006G
9,119G
?
8,498G
?
10,181G
?
12,584G
?
7,774G
?