Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19269
?
5498
?
14937
?
17588
?
8895
?
20131
?
36853
?
15925
?
17765
?
4818
Total damage to objectives
1004
14084
2547
1386
397
3313
42136
12808
18139
103
Total damage to buildings
1004
0
2547
1386
397
3313
6172
10206
5988
0
Total damage shielded
0
0
0
0
167
0
0
0
0
4466
Total heals on teammates
0
0
0
0
0
0
0
0
0
3524

Abilities usage

in numbers

Ranger's Focus (Q)

31xpressed

Volley (W)

66xpressed

Hawkshot (E)

11xpressed

Enchanted Crystal Arrow (R)

9xpressed

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Ashe

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Summoner spell

Most popular spells
?
?
50.4% WR(24303 Matches)
?
?
45.8% WR(3416 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.90% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ashe
?
Mordekaiser
0.82KDA2.40
0.50%Kill Participation0.26%
7Vision Score16
17,588Damage Dealt17,765
6Max CS Advantage25
39CS in First 10 Minutes45

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue39,444G
Difference+16,061G
Red55,505G
?
8,392G
?
7,102G
?
7,645G
?
8,900G
?
7,405G
1,475G
8,445G
3,975G
1,097G
1,069G
9,867G
?
15,547G
?
11,620G
?
9,997G
?
8,474G
?