Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
30104
?
19501
?
15364
?
14742
?
14314
?
33656
?
9085
?
44011
?
30297
?
8201
Total damage to objectives
3237
0
1227
3346
1785
22143
57061
24391
34992
1172
Total damage to buildings
3237
0
452
2901
235
7847
5149
7664
9893
512
Total damage shielded
0
0
0
0
924
0
0
0
0
13902
Total heals on teammates
0
0
0
0
0
0
0
0
0
6754

Abilities usage

in numbers

Mystic Shot (Q)

319xpressed

Essence Flux (W)

77xpressed

Arcane Shift (E)

47xpressed

Trueshot Barrage (R)

16xpressed

?

Ezreal

Summoner spell

Most popular spells
?
?
48.6% WR(28280 Matches)
?
?
47.3% WR(2337 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.63% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ezreal
?
Tristana
10.00KDA1.00
0.43%Kill Participation0.35%
16Vision Score5
30,297Damage Dealt14,742
19Max CS Advantage38
62CS in First 10 Minutes51

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue55,061G
Difference+9,227G
Red64,288G
?
10,821G
?
14,869G
?
10,109G
?
11,297G
?
7,965G
4,418G
4,131G
6,306G
1,734G
900G
15,239G
?
10,738G
?
16,415G
?
13,031G
?
8,865G
?