Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20721
?
25523
?
24486
?
9864
?
13880
?
20337
?
26085
?
20331
?
25316
?
18771
Total damage to objectives
23049
13014
4328
2187
2208
14759
25992
1362
17063
3231
Total damage to buildings
2324
3138
4328
2187
1198
14759
411
1362
5985
964
Total damage shielded
0
0
0
0
1696
0
0
0
0
0
Total heals on teammates
0
0
0
575
623
0
0
0
0
0

Abilities usage

in numbers

Razor Shuriken (Q)

86xpressed

Living Shadow (W)

49xpressed

Shadow Slash (E)

75xpressed

Death Mark (R)

12xpressed

?

Zed

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
47.4% WR(16134 Matches)
?
?
49.4% WR(3818 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Zed
?
Lissandra
2.13KDA1.67
0.49%Kill Participation0.49%
15Vision Score6
24,486Damage Dealt20,331
64Max CS Advantage9
45CS in First 10 Minutes44
2Max Level Lead1
Blue53,370G
Difference+807G
Red54,177G
?
10,935G
?
13,790G
?
12,226G
?
8,099G
?
8,320G
571G
2,181G
2,405G
4,364G
1,600G
10,364G
?
11,609G
?
9,821G
?
12,463G
?
9,920G
?