Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25757
?
11853
?
17328
?
14629
?
17453
?
31501
?
29285
?
31046
?
29359
?
13274
Total damage to objectives
3986
19112
1677
2693
1829
19459
57226
4492
26123
5075
Total damage to buildings
3697
2727
1677
2559
1578
5182
6878
2089
4784
1472
Total damage shielded
0
0
0
0
869
0
0
0
0
1625
Total heals on teammates
0
0
0
0
0
0
0
0
164
7992

Abilities usage

in numbers

Aqua Prison (Q)

47xpressed

Ebb and Flow (W)

66xpressed

Tidecaller's Blessing (E)

60xpressed

Tidal Wave (R)

9xpressed

?

Nami

Summoner spell

Most popular spells
?
?
52.5% WR(21543 Matches)
?
?
49.8% WR(6128 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.87% WR3,476 Matches
Core build
Full build

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?
Nami
?
Tahm Kench
9.50KDA1.00
0.51%Kill Participation0.32%
60Vision Score51
13,274Damage Dealt17,453
6.6Max CS Advantage4
11CS in First 10 Minutes13

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue53,072G
Difference+4,633G
Red57,705G
?
12,113G
?
11,808G
?
9,368G
?
11,381G
?
8,402G
1,823G
2,978G
640G
2,765G
73G
10,290G
?
14,786G
?
10,008G
?
14,146G
?
8,475G
?