Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33186
?
19974
?
24235
?
11064
?
10036
?
15258
?
20725
?
36623
?
28227
?
8785
Total damage to objectives
6012
26831
9719
0
1005
16846
39277
8107
27512
11318
Total damage to buildings
6012
2491
4226
0
276
7072
0
4947
5571
3366
Total damage shielded
0
0
0
0
6425
0
0
0
0
0
Total heals on teammates
0
0
0
0
8652
0
0
0
0
0

Abilities usage

in numbers

Bone Skewer (Q)

51xpressed

Ghostwater Dive (W)

30xpressed

Phantom Undertow (E)

27xpressed

Death From Below (R)

7xpressed

?

Pyke

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
48.9% WR(17730 Matches)
?
?
44.7% WR(962 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Pyke
?
Milio
2.50KDA3.25
0.47%Kill Participation0.50%
17Vision Score34
8,785Damage Dealt10,036
2Max CS Advantage15
10CS in First 10 Minutes13
2Max Level Lead1
Blue52,372G
Difference+9,238G
Red61,610G
?
11,970G
?
11,554G
?
12,388G
?
7,989G
?
8,471G
1,959G
260G
2,673G
7,115G
1,669G
10,011G
?
11,294G
?
15,061G
?
15,104G
?
10,140G
?