Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10465
?
9071
?
9192
?
11357
?
8885
?
3208
?
4269
?
9014
?
4594
?
6811
Total damage to objectives
7068
24800
2059
5509
2117
967
59
3108
2689
57
Total damage to buildings
5491
0
2059
4248
2117
967
0
0
2689
57
Total damage shielded
0
0
0
0
511
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Seismic Shard (Q)

25xpressed

Thunderclap (W)

22xpressed

Ground Slam (E)

17xpressed

Unstoppable Force (R)

5xpressed

?

Malphite

Toughest Matchups

These champions counter Aatrox
?
Sylas
53.8%
169 Matches
?
Yasuo
46.2%
262 Matches
?
Zed
43.1%
390 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.8% WR(18782 Matches)
?
?
49.4% WR(3638 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Malphite
?
Zed
0.67KDA7.00
0.67%Kill Participation0.30%
9Vision Score7
9,014Damage Dealt9,192
16Max CS Advantage4
71CS in First 10 Minutes68
1Max Level Lead1
Blue33,361G
Difference+10,852G
Red22,509G
?
6,940G
?
6,561G
?
6,392G
?
7,850G
?
5,618G
2,842G
1,962G
1,167G
3,285G
1,596G
4,098G
?
4,599G
?
5,225G
?
4,565G
?
4,022G
?