Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
29125
?
27570
?
35728
?
23910
?
15419
?
28389
?
32057
?
38406
?
15938
?
7977
Total damage to objectives
5842
1439
2661
2160
465
70977
18759
20448
24448
3421
Total damage to buildings
3700
0
2661
1843
465
189
6810
6916
4713
1275
Total damage shielded
1031
0
0
0
901
80
0
0
0
2808
Total heals on teammates
0
0
0
0
0
0
0
0
0
2365

Abilities usage

in numbers

Blade of the Ruined King (Q)

226xpressed

Spectral Maw (W)

82xpressed

Harrowed Path (E)

62xpressed

Heartbreaker (R)

17xpressed

?

Viego

Summoner spell

Most popular spells
?
?
49.7% WR(33483 Matches)
?
?
46.3% WR(337 Matches)
Best starting option
Core items
?
?
?
50.46% WR3,476 Matches
Core build
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Viego
?
Gragas
2.14KDA1.20
0.43%Kill Participation0.39%
19Vision Score21
28,389Damage Dealt27,570
8.3Max CS Advantage30.7
1CS in First 10 Minutes4
1Max Level Lead1
Blue71,197G
Difference+8,253G
Red79,450G
?
14,937G
?
15,643G
?
13,458G
?
14,694G
?
12,465G
1,068G
4,708G
7,423G
2,125G
2,821G
16,005G
?
20,351G
?
20,881G
?
12,569G
?
9,644G
?