Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15101
?
14126
?
35363
?
22005
?
16778
?
12808
?
20670
?
19563
?
28796
?
13970
Total damage to objectives
11330
65914
10584
14249
1636
7595
15996
4516
8413
1081
Total damage to buildings
4033
3989
7519
6695
1327
1805
0
2605
3060
1081
Total damage shielded
0
0
0
0
2002
0
0
0
0
2162
Total heals on teammates
0
0
0
0
0
595
0
0
0
181

Abilities usage

in numbers

Winds of War (Q)

69xpressed

Shield of Durand (W)

23xpressed

Justice Punch (E)

35xpressed

Hero's Entrance (R)

4xpressed

?

Galio

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Galio
?
Thresh
2.50KDA2.00
0.45%Kill Participation0.64%
49Vision Score72
16,778Damage Dealt13,970
5Max CS Advantage9
20CS in First 10 Minutes18
2Max Level Lead1
Blue64,110G
Difference+8,885G
Red55,225G
?
13,086G
?
12,442G
?
14,640G
?
13,966G
?
9,976G
2,068G
689G
4,286G
1,506G
336G
11,018G
?
11,753G
?
10,354G
?
12,460G
?
9,640G
?