Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14837
?
14813
?
19634
?
9784
?
11161
?
15042
?
10634
?
16824
?
9350
?
17426
Total damage to objectives
320
643
654
447
0
202
68
0
0
761
Total damage to buildings
320
643
654
447
0
202
68
0
0
761
Total damage shielded
0
0
0
0
0
0
0
0
1206
0
Total heals on teammates
0
0
1968
0
0
321
0
0
0
0

Abilities usage

in numbers

Flamespitter (Q)

38xpressed

Scrap Shield (W)

42xpressed

Electro Harpoon (E)

69xpressed

The Equalizer (R)

4xpressed

?

Rumble

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Junkyard Titan
?
Q
Flamespitter
1
4
5
7
9
?
W
Scrap Shield
3
14
15
17
18
?
E
Electro Harpoon
2
8
10
12
13
The Equalizer
R
The Equalizer
6
11
16

Summoner spell

Most popular spells
?
?
46.0% WR(2095 Matches)
?
?
48.1% WR(1107 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.44% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Rumble
?
Ahri
3.33KDA5.75
0.80%Kill Participation0.64%
0Vision Score0
16,824Damage Dealt14,837
0Max CS Advantage0
19CS in First 10 Minutes36

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead0
Blue45,162G
Difference+3,752G
Red41,410G
?
8,657G
?
8,258G
?
9,363G
?
9,843G
?
9,041G
1,040G
699G
506G
2,574G
1,013G
9,697G
?
7,559G
?
8,857G
?
7,269G
?
8,028G
?