Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
57564
?
28080
?
30277
?
104300
?
105974
?
58675
?
79373
?
25271
?
95510
?
39148
Total damage to objectives
2644
1589
720
3183
2333
2039
171
86
4796
1863
Total damage to buildings
2644
1589
720
3183
2333
2039
171
86
4796
1863
Total damage shielded
0
5225
0
0
0
12
0
7476
4811
0
Total heals on teammates
0
20223
0
0
1490
1745
6028
17795
10932
0

Abilities usage

in numbers

Tumble (Q)

123xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

33xpressed

Final Hour (R)

18xpressed

?

Vayne

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Night Hunter
?
Q
Tumble
1
4
5
7
9
?
W
Silver Bolts
2
8
10
12
13
?
E
Condemn
3
14
15
17
18
?
R
Final Hour
6
11
16

Summoner spell

Most popular spells
?
?
51.5% WR(16851 Matches)
?
?
50.4% WR(4471 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.40% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Zoe
3.00KDA4.36
0.88%Kill Participation0.72%
0Vision Score0
104,300Damage Dealt58,675
0Max CS Advantage0
21CS in First 10 Minutes28

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
0Max Level Lead0
Blue113,543G
Difference+11,491G
Red125,034G
?
22,671G
?
18,730G
?
19,849G
?
27,357G
?
24,936G
2,109G
6,198G
1,056G
3,450G
1,322G
24,780G
?
24,928G
?
20,905G
?
30,807G
?
23,614G
?