Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
34032
?
25207
?
52687
?
47987
?
42832
?
43184
?
39344
?
42531
?
57578
?
38986
Total damage to objectives
15416
52327
6925
7634
1762
19059
23948
31703
24632
2936
Total damage to buildings
4043
1044
5279
5677
1762
5181
1703
8782
8881
891
Total damage shielded
0
0
0
0
2909
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
1970

Abilities usage

in numbers

Crescent Strike (Q)

141xpressed

Pale Cascade (W)

55xpressed

Lunar Rush (E)

71xpressed

Moonfall (R)

10xpressed

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Diana

Toughest Matchups

These champions counter Aatrox
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Udyr
54.2%
347 Matches
?
Briar
53.6%
496 Matches
?
Belveth
53.6%
211 Matches
?
Nocturne
53.3%
1111 Matches
?
Warwick
52.7%
929 Matches
?
JarvanIV
52.6%
760 Matches
?
Volibear
52.6%
477 Matches
?
Viego
52.3%
1343 Matches
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Rammus
51.4%
181 Matches
?
MasterYi
51.1%
838 Matches

Skill path

Most popular ability leveling order
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P
Moonsilver Blade
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Q
Crescent Strike
1
4
5
7
9
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W
Pale Cascade
2
8
10
12
13
?
E
Lunar Rush
3
14
15
17
18
?
R
Moonfall
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(21628 Matches)
?
?
50.2% WR(7594 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.54% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Diana
?
Warwick
0.73KDA3.11
0.24%Kill Participation0.50%
21Vision Score44
25,207Damage Dealt39,344
44.9Max CS Advantage8.6
4CS in First 10 Minutes7

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue76,322G
Difference+8,838G
Red85,160G
?
15,463G
?
14,417G
?
16,125G
?
17,848G
?
12,469G
3,231G
1,672G
3,377G
678G
120G
18,694G
?
16,089G
?
19,502G
?
18,526G
?
12,349G
?