Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46942
?
34559
?
37555
?
33113
?
38596
?
19071
?
52478
?
42387
?
42257
?
37680
Total damage to objectives
6780
17444
12145
2367
311
17608
65358
17676
15230
9536
Total damage to buildings
0
42
2898
0
0
8849
568
5453
6442
4639
Total damage shielded
0
0
0
0
2799
0
0
0
0
1385
Total heals on teammates
0
0
0
2622
0
0
0
0
0
979

Abilities usage

in numbers

Light Binding (Q)

96xpressed

Prismatic Barrier (W)

20xpressed

Lucent Singularity (E)

199xpressed

Final Spark (R)

18xpressed

?

Lux

Summoner spell

Most popular spells
?
?
49.5% WR(23339 Matches)
?
?
52.3% WR(14713 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.92% WR3,476 Matches
Core build
Full build

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?
Lux
?
Morgana
5.00KDA3.38
0.51%Kill Participation0.55%
21Vision Score77
37,680Damage Dealt38,596
24Max CS Advantage5
15CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead1
Blue71,338G
Difference+7,537G
Red78,875G
?
15,514G
?
13,822G
?
14,806G
?
14,136G
?
13,060G
1,698G
5,761G
504G
1,939G
1,031G
13,816G
?
19,583G
?
15,310G
?
16,075G
?
14,091G
?