Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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17192
?
14893
?
23209
?
32388
?
18642
?
29599
?
10074
?
16274
?
6637
?
13486
Total damage to objectives
9163
35380
13362
9931
5799
2171
21401
7501
6717
9443
Total damage to buildings
9163
4289
7808
7128
2743
1533
997
1777
1882
1140
Total damage shielded
0
0
0
0
5096
0
0
0
0
0
Total heals on teammates
0
0
0
0
887
0
0
426
0
0

Abilities usage

in numbers

Parrrley (Q)

109xpressed

Remove Scurvy (W)

15xpressed

Powder Keg (E)

124xpressed

Cannon Barrage (R)

3xpressed

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Gangplank

Toughest Matchups

These champions counter Aatrox
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DrMundo
59.4%
192 Matches
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Sett
57.4%
195 Matches
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Sion
57.0%
158 Matches
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Chogath
55.3%
226 Matches
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Aatrox
54.4%
193 Matches
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Yone
53.7%
177 Matches
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Garen
52.8%
216 Matches
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Teemo
51.2%
209 Matches
?
Riven
51.2%
168 Matches
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TahmKench
50.9%
175 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
47.2% WR(6212 Matches)
?
?
50.2% WR(1738 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.71% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Gangplank
?
Ambessa
3.50KDA1.50
0.42%Kill Participation0.47%
11Vision Score15
17,192Damage Dealt29,599
7Max CS Advantage39
44CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 480 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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?
?
0Max Level Lead2
Blue57,436G
Difference+10,877G
Red46,559G
?
11,574G
?
11,931G
?
10,581G
?
13,394G
?
9,956G
268G
2,155G
1,722G
5,292G
1,440G
11,306G
?
9,776G
?
8,859G
?
8,102G
?
8,516G
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