Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13126
?
15030
?
8079
?
15289
?
4924
?
15306
?
9859
?
14407
?
17991
?
9389
Total damage to objectives
1562
0
2277
1532
135
16244
49658
31098
13675
3459
Total damage to buildings
1562
0
567
1532
135
11360
3299
7657
7062
2338
Total damage shielded
0
0
0
0
730
0
0
0
0
2088
Total heals on teammates
0
0
0
0
324
0
0
0
0
0

Abilities usage

in numbers

Ranger's Focus (Q)

6xpressed

Volley (W)

51xpressed

Hawkshot (E)

3xpressed

Enchanted Crystal Arrow (R)

8xpressed

?

Ashe

Summoner spell

Most popular spells
?
?
50.4% WR(23867 Matches)
?
?
45.8% WR(3350 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.87% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Ashe
?
Miss Fortune
2.17KDA2.75
0.76%Kill Participation0.44%
5Vision Score11
15,289Damage Dealt17,991
2Max CS Advantage65
34CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 518 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
1Max Level Lead2
Blue38,238G
Difference+13,615G
Red51,853G
?
7,254G
?
9,792G
?
6,320G
?
9,242G
?
5,630G
3,129G
17G
6,000G
2,149G
2,354G
10,383G
?
9,775G
?
12,320G
?
11,391G
?
7,984G
?