Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14866
?
3875
?
13778
?
20368
?
9328
?
21618
?
19143
?
26705
?
14716
?
17141
Total damage to objectives
1792
9413
5581
582
1145
8019
49967
14008
16175
9100
Total damage to buildings
1451
0
5581
0
0
7149
492
4002
7851
1326
Total damage shielded
0
0
0
0
4325
0
0
0
0
0
Total heals on teammates
0
0
0
0
4270
0
0
0
0
421

Abilities usage

in numbers

Thundering Shuriken (Q)

133xpressed

Electrical Surge (W)

28xpressed

Lightning Rush (E)

37xpressed

Slicing Maelstrom (R)

9xpressed

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Kennen

Toughest Matchups

These champions counter Aatrox
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DrMundo
54.5%
178 Matches
?
Teemo
52.6%
209 Matches
?
Darius
46.8%
231 Matches
Error fetching data

Summoner spell

Most popular spells
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?
50.5% WR(5195 Matches)
?
?
52.0% WR(1075 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.76% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Kennen
?
Gangplank
3.00KDA1.43
0.28%Kill Participation0.45%
19Vision Score21
21,618Damage Dealt14,866
32Max CS Advantage9
60CS in First 10 Minutes58

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue43,049G
Difference+7,490G
Red50,539G
?
8,311G
?
7,311G
?
9,824G
?
10,930G
?
6,673G
2,039G
3,362G
2,025G
798G
862G
10,350G
?
10,673G
?
11,849G
?
10,132G
?
7,535G
?