Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
5344
?
7601
?
4994
?
8992
?
3889
?
12249
?
4677
?
7341
?
13805
?
8573
Total damage to objectives
717
2286
1674
376
126
3212
22480
4715
3016
0
Total damage to buildings
717
2286
1674
376
126
3212
0
1815
3016
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
418
0
0
0
0

Abilities usage

in numbers

Dredge Line (Q)

19xpressed

Titan's Wrath (W)

12xpressed

Riptide (E)

17xpressed

Depth Charge (R)

4xpressed

?

Nautilus

Summoner spell

Most popular spells
?
?
47.6% WR(18268 Matches)
?
?
47.6% WR(3889 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.57% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Nautilus
?
Pyke
1.00KDA4.67
0.50%Kill Participation0.52%
6Vision Score21
3,889Damage Dealt8,573
17Max CS Advantage0
15CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead1
Blue27,319G
Difference+4,834G
Red32,153G
?
4,763G
?
7,423G
?
6,081G
?
4,759G
?
4,293G
2,318G
1,840G
212G
2,978G
1,590G
7,081G
?
5,583G
?
5,869G
?
7,737G
?
5,883G
?