Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
84440
?
31261
?
36578
?
47331
?
26136
?
41692
?
85720
?
66299
?
35419
?
45627
Total damage to objectives
31583
67934
6227
3566
11355
12860
36439
18713
11763
11987
Total damage to buildings
9780
4991
2445
283
620
2540
2120
5874
3349
6439
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
262
0
0
0
0
0
0
0

Abilities usage

in numbers

Boomerang Blade (Q)

80xpressed

Ricochet (W)

70xpressed

Spell Shield (E)

25xpressed

On The Hunt (R)

16xpressed

?

Sivir

Summoner spell

Most popular spells
?
?
50.9% WR(10116 Matches)
?
?
45.7% WR(669 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Sivir
?
Ezreal
0.95KDA6.00
0.40%Kill Participation0.40%
0Vision Score6
47,331Damage Dealt35,419
56Max CS Advantage17
29CS in First 10 Minutes31

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue89,147G
Difference+3,524G
Red92,671G
?
24,293G
?
19,832G
?
16,939G
?
14,902G
?
13,181G
6,483G
2,013G
3,340G
884G
3,770G
17,810G
?
21,845G
?
20,279G
?
15,786G
?
16,951G
?