Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
27975
?
33685
?
30619
?
20706
?
26312
?
32071
?
14067
?
28871
?
23952
?
13306
Total damage to objectives
16173
45771
16413
16186
7116
5194
31865
5509
12604
1806
Total damage to buildings
3171
817
2820
8670
837
3538
55
4006
0
586
Total damage shielded
0
0
0
0
1442
0
0
0
0
0
Total heals on teammates
0
0
0
448
0
0
0
0
0
303

Abilities usage

in numbers

Bandage Toss (Q)

53xpressed

Despair (W)

102xpressed

Tantrum (E)

143xpressed

Curse of the Sad Mummy (R)

10xpressed

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Amumu

Summoner spell

Most popular spells
?
?
53.2% WR(25021 Matches)
?
?
50.2% WR(679 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.80% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Amumu
?
Warwick
2.00KDA5.40
0.48%Kill Participation0.56%
42Vision Score40
14,067Damage Dealt33,685
12Max CS Advantage31.4
1CS in First 10 Minutes6

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue73,139G
Difference+13,026G
Red60,113G
?
13,905G
?
15,848G
?
16,802G
?
13,208G
?
13,376G
985G
3,966G
2,946G
1,761G
3,368G
12,920G
?
11,882G
?
13,856G
?
11,447G
?
10,008G
?