Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11005
?
1925
?
13878
?
18436
?
17647
?
14309
?
15717
?
12676
?
12669
?
6811
Total damage to objectives
2433
0
8133
3229
2153
21861
56449
10378
6843
217
Total damage to buildings
2377
0
8133
2576
1877
11184
1793
5711
110
217
Total damage shielded
0
0
0
0
0
0
0
0
0
1510
Total heals on teammates
0
0
0
0
0
0
996
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

53xpressed

Deadly Flourish (W)

29xpressed

Captive Audience (E)

23xpressed

Curtain Call (R)

13xpressed

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Jhin

Toughest Matchups

These champions counter Aatrox
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Veigar
53.4%
309 Matches
?
Yasuo
53.2%
301 Matches
?
Xayah
53.0%
1014 Matches
?
Lux
52.5%
263 Matches
?
MissFortune
51.2%
4313 Matches
?
Vayne
51.2%
2169 Matches
?
Nilah
51.0%
616 Matches
?
Kaisa
50.8%
4628 Matches
?
Zeri
50.6%
696 Matches
?
Swain
50.6%
318 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(44722 Matches)
?
?
49.5% WR(4098 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.56% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Yasuo
3.50KDA2.00
0.67%Kill Participation0.50%
10Vision Score18
18,436Damage Dealt12,669
25Max CS Advantage3
60CS in First 10 Minutes41

Minions have varying gold values depending on their type, and the CS gap results in an approximate 365 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue39,070G
Difference+5,654G
Red44,724G
?
7,333G
?
5,098G
?
8,409G
?
9,609G
?
8,621G
951G
6,279G
968G
1,502G
1,042G
8,284G
?
11,377G
?
9,377G
?
8,107G
?
7,579G
?