Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18913
?
14353
?
17685
?
14358
?
10260
?
29543
?
15760
?
26346
?
23676
?
22579
Total damage to objectives
4801
28201
7265
2663
2760
8066
29741
3377
16036
5178
Total damage to buildings
4801
0
4194
2663
416
3763
2831
3377
4950
4700
Total damage shielded
0
0
0
0
2522
0
0
0
0
730
Total heals on teammates
0
0
0
0
464
0
0
0
0
3380

Abilities usage

in numbers

Timewinder (Q)

90xpressed

Parallel Convergence (W)

38xpressed

Phase Dive (E)

69xpressed

Chronobreak (R)

6xpressed

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Ekko

Toughest Matchups

These champions counter Aatrox
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Shaco
56.9%
399 Matches
?
MonkeyKing
56.2%
329 Matches
?
JarvanIV
54.4%
432 Matches
?
Shyvana
54.3%
175 Matches
?
Nunu
52.7%
338 Matches
?
Nocturne
52.6%
658 Matches
?
Skarner
52.4%
189 Matches
?
Warwick
52.2%
598 Matches
?
Khazix
51.7%
515 Matches
?
Sejuani
51.6%
155 Matches

Skill path

Most popular ability leveling order
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P
Z-Drive Resonance
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Q
Timewinder
1
2
4
5
7
9
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W
Parallel Convergence
14
15
17
18
?
E
Phase Dive
3
8
10
12
13
?
R
Chronobreak
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(12338 Matches)
?
?
50.3% WR(3724 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.76% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Ekko
?
Diana
25.00KDA0.64
0.43%Kill Participation0.39%
18Vision Score21
15,760Damage Dealt14,353
3Max CS Advantage22
7CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue43,723G
Difference+14,538G
Red58,261G
?
9,519G
?
10,026G
?
8,858G
?
9,169G
?
6,151G
2,698G
1,531G
3,593G
2,867G
3,849G
12,217G
?
11,557G
?
12,451G
?
12,036G
?
10,000G
?