Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
1582
?
0
?
0
?
475
?
469
?
578
?
0
?
88
?
262
?
0
Total damage to objectives
0
0
0
0
0
0
0
0
0
0
Total damage to buildings
0
0
0
0
0
0
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Deadly Spines (Q)

0xpressed

Rampant Growth (W)

0xpressed

Grasping Roots (E)

2xpressed

Stranglethorns (R)

0xpressed

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Zyra

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
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P
Garden of Thorns
?
Q
Deadly Spines
3
8
10
12
?
W
Rampant Growth
2
14
15
17
18
?
E
Grasping Roots
1
4
5
7
9
13
?
R
Stranglethorns
6
11
16

Summoner spell

Most popular spells
?
?
51.2% WR(11550 Matches)
?
?
51.7% WR(2105 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.15% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Zyra
?
Pantheon
0.00KDA1.00
0.00%Kill Participation0.50%
0Vision Score1
0Damage Dealt469
0Max CS Advantage0
2CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

0Max Level Lead0
Blue3,934G
Difference+503G
Red3,431G
?
940G
?
578G
?
690G
?
1,011G
?
715G
264G
170G
28G
342G
95G
676G
?
748G
?
718G
?
669G
?
620G
?