Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31390
?
33143
?
23668
?
29458
?
30256
?
43648
?
18450
?
18348
?
39579
?
21980
Total damage to objectives
8744
32459
9966
2008
2855
19419
19515
8959
31505
10677
Total damage to buildings
4362
1880
537
1019
2559
10045
2500
8959
5131
1043
Total damage shielded
0
0
0
3735
4155
0
0
0
0
2437
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Rupture (Q)

105xpressed

Feral Scream (W)

67xpressed

Vorpal Spikes (E)

103xpressed

Feast (R)

15xpressed

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Cho'Gath

Skill path

Most popular ability leveling order
?
P
Carnivore
?
Q
Rupture
2
8
10
12
13
?
W
Feral Scream
3
14
15
17
18
?
E
Vorpal Spikes
1
4
5
7
9
?
R
Feast
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(16343 Matches)
?
?
50.2% WR(1617 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.01% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Cho'Gath
?
Malphite
4.80KDA2.50
0.49%Kill Participation0.47%
10Vision Score17
43,648Damage Dealt31,390
45Max CS Advantage7
68CS in First 10 Minutes63

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue56,673G
Difference+12,426G
Red69,099G
?
12,617G
?
11,967G
?
9,193G
?
10,106G
?
12,790G
2,130G
1,245G
5,444G
5,738G
2,131G
14,747G
?
13,212G
?
14,637G
?
15,844G
?
10,659G
?