Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28531
?
16566
?
29284
?
37032
?
6750
?
23168
?
12500
?
17795
?
10066
?
15882
Total damage to objectives
4640
60276
12686
11731
4062
455
53
596
1187
4230
Total damage to buildings
4640
101
4388
7241
1735
0
0
319
1187
1248
Total damage shielded
0
0
0
0
3751
0
0
0
0
0
Total heals on teammates
0
0
0
0
8553
0
566
0
0
0

Abilities usage

in numbers

Flair (Q)

76xpressed

Blade Whirl (W)

10xpressed

Wild Rush (E)

23xpressed

Inferno Trigger (R)

1xpressed

?

Samira

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Daredevil Impulse
?
Q
Flair
1
4
5
7
9
?
W
Blade Whirl
3
14
15
17
18
?
E
Wild Rush
2
8
10
12
13
?
R
Inferno Trigger
6
11
16

Summoner spell

Most popular spells
?
?
49.3% WR(13379 Matches)
?
?
47.0% WR(1251 Matches)
Error fetching data

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?
Samira
?
Twitch
0.78KDA3.13
0.29%Kill Participation0.58%
13Vision Score8
10,066Damage Dealt37,032
1Max CS Advantage68
21CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 768 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue52,010G
Difference+9,653G
Red42,357G
?
9,169G
?
10,998G
?
10,802G
?
12,221G
?
8,820G
428G
4,049G
1,889G
4,019G
124G
9,597G
?
6,949G
?
8,913G
?
8,202G
?
8,696G
?