Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4847
?
6738
?
8012
?
13802
?
5716
?
10810
?
0
?
11144
?
5752
?
12792
Total damage to objectives
2365
41183
3718
3557
1275
3591
0
987
1016
829
Total damage to buildings
2365
2530
3718
3557
1275
3591
0
987
1016
429
Total damage shielded
0
0
0
0
1094
0
0
0
0
0
Total heals on teammates
0
0
0
0
133
0
0
0
0
0

Abilities usage

in numbers

Switcheroo! (Q)

22xpressed

Zap! (W)

22xpressed

Flame Chompers! (E)

14xpressed

Super Mega Death Rocket! (R)

5xpressed

?

Jinx

Summoner spell

Most popular spells
?
?
51.2% WR(43586 Matches)
?
?
48.0% WR(4110 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.81% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jinx
?
Jhin
0.50KDA6.50
0.30%Kill Participation0.68%
1Vision Score1
5,752Damage Dealt13,802
2Max CS Advantage34
32CS in First 10 Minutes37

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue34,984G
Difference+6,013G
Red28,971G
?
5,575G
?
7,989G
?
6,708G
?
8,704G
?
6,008G
1,837G
5,208G
19G
2,805G
182G
7,412G
?
2,781G
?
6,689G
?
5,899G
?
6,190G
?