Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20646
?
18229
?
16607
?
9451
?
9572
?
21599
?
14143
?
29957
?
10686
?
4078
Total damage to objectives
7622
17241
3397
5453
2408
25034
52794
7207
27089
2395
Total damage to buildings
2043
3308
1712
2316
405
13065
11112
4698
3383
944
Total damage shielded
0
0
0
0
1584
0
0
0
0
4377
Total heals on teammates
0
0
0
0
426
0
0
0
0
4308

Abilities usage

in numbers

Light Binding (Q)

43xpressed

Prismatic Barrier (W)

18xpressed

Lucent Singularity (E)

122xpressed

Final Spark (R)

4xpressed

?

Lux

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(23151 Matches)
?
?
52.3% WR(14596 Matches)
Error fetching data

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?
Lux
?
Milio
1.00KDA5.00
0.33%Kill Participation0.56%
61Vision Score60
9,572Damage Dealt4,078
39Max CS Advantage2
12CS in First 10 Minutes10

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue48,821G
Difference+12,561G
Red61,382G
?
12,064G
?
11,228G
?
8,835G
?
9,822G
?
6,872G
1,659G
1,632G
5,975G
2,491G
804G
13,723G
?
12,860G
?
14,810G
?
12,313G
?
7,676G
?