Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25626
?
26615
?
37709
?
55447
?
10300
?
32683
?
35470
?
41904
?
37915
?
9926
Total damage to objectives
23314
83429
5040
28815
5578
8951
6561
2395
4069
2205
Total damage to buildings
7178
1847
5040
14935
2536
8951
0
0
1222
0
Total damage shielded
0
0
0
0
2718
0
0
0
0
7917
Total heals on teammates
0
0
0
0
385
0
0
0
0
7065

Abilities usage

in numbers

To the Skies! / Shock Blast (Q)

143xpressed

Lightning Field / Hyper Charge (W)

95xpressed

Thundering Blow / Acceleration Gate (E)

99xpressed

Mercury Cannon / Mercury Hammer (R)

169xpressed

?

Jayce

Toughest Matchups

These champions counter Aatrox
?
Malphite
60.9%
220 Matches
?
Mordekaiser
58.3%
163 Matches
?
Chogath
57.8%
173 Matches
?
Teemo
53.7%
162 Matches
?
Aatrox
49.7%
167 Matches
?
Darius
45.3%
190 Matches

Skill path

Most popular ability leveling order
?
P
Hextech Capacitor
?
Q
To the Skies! / Shock Blast
1
4
5
7
9
?
W
Lightning Field / Hyper Charge
3
8
10
12
13
?
E
Thundering Blow / Acceleration Gate
2
14
15
17
18
?
R
Mercury Cannon / Mercury Hammer
6
11
16

Summoner spell

Most popular spells
?
?
45.9% WR(6945 Matches)
?
?
47.2% WR(671 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.44% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jayce
?
Gangplank
0.82KDA1.10
0.20%Kill Participation0.19%
17Vision Score26
32,683Damage Dealt25,626
18Max CS Advantage25
51CS in First 10 Minutes68

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead2
Blue74,751G
Difference+12,318G
Red62,433G
?
14,168G
?
15,845G
?
13,924G
?
18,619G
?
12,195G
2,138G
1,497G
1,128G
3,931G
3,624G
12,030G
?
14,348G
?
12,796G
?
14,688G
?
8,571G
?