Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46883
?
13876
?
16122
?
12965
?
11691
?
22287
?
10199
?
42066
?
9103
?
5950
Total damage to objectives
36003
35032
4366
26665
9598
1770
18237
2988
6107
492
Total damage to buildings
6719
1172
4366
8225
1597
1770
40
2741
1328
351
Total damage shielded
0
0
0
0
1404
0
0
0
0
6309
Total heals on teammates
0
0
0
0
10003
0
0
0
0
6020

Abilities usage

in numbers

Decimate (Q)

80xpressed

Crippling Strike (W)

110xpressed

Apprehend (E)

31xpressed

Noxian Guillotine (R)

17xpressed

?

Darius

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Hemorrhage
?
Q
Decimate
2
4
5
7
9
?
W
Crippling Strike
1
14
15
17
18
?
E
Apprehend
3
8
10
12
13
?
R
Noxian Guillotine
6
11
16

Summoner spell

Most popular spells
?
?
49.3% WR(19698 Matches)
?
?
53.0% WR(2360 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Darius
?
Warwick
2.50KDA1.22
0.81%Kill Participation0.42%
18Vision Score7
46,883Damage Dealt22,287
2Max CS Advantage30
47CS in First 10 Minutes75

Minions have varying gold values depending on their type, and the CS gap results in an approximate 538 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
5Max Level Lead2
Blue59,117G
Difference+10,432G
Red48,685G
?
14,074G
?
11,930G
?
12,312G
?
11,749G
?
9,052G
4,808G
1,953G
1,427G
2,085G
3,013G
9,266G
?
9,977G
?
13,739G
?
9,664G
?
6,039G
?