Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22723
?
10689
?
20014
?
10190
?
27911
?
36278
?
17448
?
15820
?
1371
?
10571
Total damage to objectives
10536
27355
7060
6476
3550
6755
19549
7579
0
1944
Total damage to buildings
10536
0
3312
6476
2119
3905
0
3740
0
324
Total damage shielded
0
0
0
0
849
0
0
0
0
1862
Total heals on teammates
0
152
0
398
192
0
0
0
0
3377

Abilities usage

in numbers

Powerball (Q)

77xpressed

Defensive Ball Curl (W)

62xpressed

Frenzying Taunt (E)

34xpressed

Soaring Slam (R)

8xpressed

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Rammus

Toughest Matchups

These champions counter Aatrox
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Shaco
56.0%
166 Matches
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Amumu
54.4%
248 Matches
?
JarvanIV
54.3%
151 Matches
?
Lillia
53.0%
166 Matches
?
Nocturne
52.8%
288 Matches
?
Graves
51.6%
153 Matches
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Warwick
51.3%
374 Matches
?
Viego
50.9%
460 Matches
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Khazix
47.8%
207 Matches
?
Diana
47.5%
181 Matches

Skill path

Most popular ability leveling order
Spiked Shell
P
Spiked Shell
Powerball
Q
Powerball
2
4
5
7
9
Defensive Ball Curl
W
Defensive Ball Curl
1
14
15
Frenzying Taunt
E
Frenzying Taunt
3
8
10
12
13
17
18
Soaring Slam
R
Soaring Slam
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(4778 Matches)
?
?
50.7% WR(1088 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.07% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Rammus
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Skarner
10.00KDA3.50
0.38%Kill Participation0.56%
4Vision Score15
10,689Damage Dealt17,448
16Max CS Advantage12
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue51,692G
Difference+8,494G
Red43,198G
?
9,720G
?
9,023G
?
12,910G
?
10,625G
?
9,414G
3,008G
869G
4,865G
5,596G
1,910G
12,728G
?
9,892G
?
8,045G
?
5,029G
?
7,504G
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