Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
0
?
651
?
777
?
1231
?
276
?
88
?
438
?
73
?
559
?
115
Total damage to objectives
0
0
0
0
0
0
0
0
0
0
Total damage to buildings
0
0
0
0
0
0
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
7
0
0
0
0
0

Abilities usage

in numbers

Crescent Strike (Q)

6xpressed

Pale Cascade (W)

1xpressed

Lunar Rush (E)

0xpressed

Moonfall (R)

0xpressed

?

Diana

Summoner spell

Most popular spells
?
?
51.0% WR(21561 Matches)
?
?
50.2% WR(7559 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.54% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Diana
?
Zyra
1.00KDA0.00
1.00%Kill Participation0.00%
0Vision Score0
651Damage Dealt438
0Max CS Advantage0
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

0Max Level Lead0
Blue3,379G
Difference+459G
Red2,920G
?
549G
?
747G
?
652G
?
849G
?
582G
14G
108G
40G
300G
25G
563G
?
639G
?
612G
?
549G
?
557G
?