Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20717
?
27873
?
17450
?
6970
?
11397
?
29148
?
11434
?
40023
?
11442
?
11381
Total damage to objectives
12855
8182
5174
4001
2255
19809
30241
10935
13075
5276
Total damage to buildings
3470
0
472
3129
546
8656
146
5711
5277
649
Total damage shielded
0
0
0
0
104
0
0
0
0
3020
Total heals on teammates
0
0
0
754
0
0
0
0
0
3642

Abilities usage

in numbers

Rapid Fire (Q)

29xpressed

Rocket Jump (W)

15xpressed

Explosive Charge (E)

33xpressed

Buster Shot (R)

2xpressed

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Tristana

Summoner spell

Most popular spells
?
?
48.8% WR(11539 Matches)
?
?
45.2% WR(2424 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.74% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Tristana
?
Vayne
2.40KDA1.00
0.38%Kill Participation0.24%
12Vision Score9
11,442Damage Dealt6,970
51Max CS Advantage4
62CS in First 10 Minutes40

Minions have varying gold values depending on their type, and the CS gap results in an approximate 422 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

Long Sword
Dagger
Boots
1Max Level Lead1
Blue47,117G
Difference+8,474G
Red55,591G
?
11,432G
?
11,678G
?
7,613G
?
8,742G
?
7,652G
2,094G
2,155G
6,323G
1,433G
779G
13,526G
?
9,523G
?
13,936G
?
10,175G
?
8,431G
?