Match detail analysis

Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
29500
?
27828
?
46868
?
22972
?
13805
?
22601
?
35980
?
32553
?
41543
?
23019
Total damage to objectives
8276
5883
10232
13096
3124
15472
70218
11684
17365
5083
Total damage to buildings
0
0
2379
1960
518
9538
5169
6451
14653
304
Total damage shielded
0
0
0
0
1881
0
0
0
0
0
Total heals on teammates
0
0
0
0
11540
0
0
0
0
0

Abilities usage

in numbers

Spinning Axe (Q)

76xpressed

Blood Rush (W)

148xpressed

Stand Aside (E)

16xpressed

Whirling Death (R)

7xpressed

?

Draven

Toughest Matchups

These champions counter Aatrox
?
Ziggs
57.8%
232 Matches
?
MissFortune
52.8%
1463 Matches
?
Samira
52.6%
580 Matches
?
Nilah
52.2%
247 Matches
?
Vayne
51.8%
652 Matches
?
Corki
51.8%
338 Matches
?
Xayah
51.7%
360 Matches
?
KogMaw
51.6%
527 Matches
?
Varus
51.5%
524 Matches
?
Lucian
51.4%
560 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(15577 Matches)
?
?
49.2% WR(2538 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Draven
?
Sivir
2.00KDA1.50
0.42%Kill Participation0.40%
10Vision Score16
41,543Damage Dealt22,972
29Max CS Advantage41
60CS in First 10 Minutes38

Minions have varying gold values depending on their type, and the CS gap results in an approximate 422 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
3Max Level Lead1
Blue63,868G
Difference+11,667G
Red75,535G
?
13,441G
?
13,275G
?
15,173G
?
13,483G
?
8,496G
1,202G
3,746G
502G
5,169G
4,456G
12,239G
?
17,021G
?
14,671G
?
18,652G
?
12,952G
?