Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28780
?
25726
?
23644
?
24137
?
38160
?
27037
?
32052
?
21926
?
24887
?
17865
Total damage to objectives
11915
32560
19249
12101
8463
13793
47457
6073
23444
6449
Total damage to buildings
7590
513
11463
3866
2951
1127
6485
4311
7012
1755
Total damage shielded
0
0
0
0
3008
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Leap Strike (Q)

47xpressed

Empower (W)

64xpressed

Counter Strike (E)

87xpressed

Grandmaster-at-Arms (R)

12xpressed

?

Jax

Toughest Matchups

These champions counter Aatrox
?
Nasus
59.7%
409 Matches
?
DrMundo
59.4%
515 Matches
?
Illaoi
59.1%
328 Matches
?
Chogath
58.7%
445 Matches
?
TahmKench
58.5%
342 Matches
?
Sion
58.0%
255 Matches
?
Warwick
57.9%
178 Matches
?
Aatrox
56.4%
326 Matches
?
Ornn
55.6%
259 Matches
?
Gragas
55.4%
343 Matches

Skill path

Most popular ability leveling order
?
P
Relentless Assault
?
Q
Leap Strike
2
14
15
17
18
?
W
Empower
3
4
5
7
9
?
E
Counter Strike
1
8
10
12
13
?
R
Grandmaster-at-Arms
6
11
16

Summoner spell

Most popular spells
?
?
47.4% WR(13267 Matches)
?
?
49.8% WR(3867 Matches)
Error fetching data

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jax
?
Darius
0.92KDA2.38
0.26%Kill Participation0.44%
14Vision Score12
27,037Damage Dealt28,780
3Max CS Advantage52
30CS in First 10 Minutes51

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue67,764G
Difference+119G
Red67,645G
?
15,073G
?
14,467G
?
11,582G
?
13,969G
?
12,673G
3,361G
2,768G
265G
2,237G
1,498G
11,712G
?
17,235G
?
11,317G
?
16,206G
?
11,175G
?