Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31753
?
12180
?
17149
?
19471
?
13707
?
10579
?
40868
?
46562
?
48948
?
13843
Total damage to objectives
12245
32930
4388
5598
3655
3968
46718
17142
46624
2921
Total damage to buildings
4805
247
2771
2658
3375
0
4196
5223
15176
1632
Total damage shielded
0
0
0
0
1189
0
0
0
0
9516
Total heals on teammates
0
1983
0
504
520
0
0
0
0
13892

Abilities usage

in numbers

Mistral Bolt (Q)

163xpressed

Personal Space (W)

13xpressed

Looming Darkness (E)

56xpressed

Shadow Surge (R)

11xpressed

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Vex

Toughest Matchups

These champions counter Aatrox
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Lux
53.6%
506 Matches
?
Malzahar
52.6%
407 Matches
?
Viktor
52.5%
314 Matches
?
Fizz
52.4%
307 Matches
?
Veigar
52.2%
563 Matches
?
Ahri
51.9%
711 Matches
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Vladimir
51.8%
249 Matches
?
Syndra
51.6%
539 Matches
?
Orianna
49.1%
269 Matches
?
Hwei
48.7%
263 Matches

Skill path

Most popular ability leveling order
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P
Doom 'n Gloom
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Q
Mistral Bolt
2
4
5
7
9
?
W
Personal Space
3
8
10
12
13
?
E
Looming Darkness
1
14
15
17
18
?
R
Shadow Surge
6
11
16

Summoner spell

Most popular spells
?
?
51.6% WR(9270 Matches)
?
?
52.8% WR(3747 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.58% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Vex
?
Ahri
0.57KDA6.50
0.24%Kill Participation0.57%
10Vision Score23
17,149Damage Dealt46,562
3Max CS Advantage49.4
46CS in First 10 Minutes55

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue56,417G
Difference+14,214G
Red70,631G
?
12,276G
?
10,911G
?
9,853G
?
12,370G
?
11,007G
3,205G
6,385G
4,992G
5,791G
251G
9,071G
?
17,296G
?
14,845G
?
18,161G
?
11,258G
?