Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
27024
?
32169
?
9346
?
27987
?
13790
?
29158
?
2894
?
36194
?
8858
?
12247
Total damage to objectives
15314
71865
8912
5787
6481
3544
3583
11918
379
943
Total damage to buildings
6729
5538
7269
5787
4100
3544
737
3471
0
0
Total damage shielded
0
0
0
0
727
0
0
0
0
520
Total heals on teammates
0
0
0
0
220
292
0
0
0
0

Abilities usage

in numbers

Rocket Grab (Q)

37xpressed

Overdrive (W)

34xpressed

Power Fist (E)

33xpressed

Static Field (R)

12xpressed

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Blitzcrank

Summoner spell

Most popular spells
?
?
48.3% WR(11569 Matches)
?
?
47.3% WR(2185 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.25% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Blitzcrank
?
Lux
3.25KDA1.75
0.48%Kill Participation0.42%
40Vision Score18
12,247Damage Dealt13,790
1Max CS Advantage31
5CS in First 10 Minutes17

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue55,036G
Difference+10,220G
Red44,816G
?
11,487G
?
14,620G
?
7,609G
?
12,279G
?
9,041G
2,773G
6,940G
4,883G
4,312G
1,078G
8,714G
?
7,680G
?
12,492G
?
7,967G
?
7,963G
?