Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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39206
?
45408
?
16116
?
31126
?
11692
?
27024
?
21802
?
38225
?
62426
?
15634
Total damage to objectives
9553
15044
4785
8407
893
15020
46124
14212
36047
5407
Total damage to buildings
3372
2938
4785
7305
676
11849
1689
1000
14310
2704
Total damage shielded
0
0
0
0
1280
0
0
7911
0
3452
Total heals on teammates
0
0
0
0
436
0
361
0
0
361

Abilities usage

in numbers

Tongue Lash (Q)

112xpressed

Abyssal Dive (W)

23xpressed

Thick Skin (E)

9xpressed

Devour (R)

16xpressed

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Tahm Kench

Toughest Matchups

These champions counter Aatrox
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Warwick
57.5%
160 Matches
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Volibear
55.5%
533 Matches
?
Riven
53.8%
212 Matches
?
Urgot
53.6%
235 Matches
?
Yorick
53.3%
285 Matches
?
Mordekaiser
52.6%
717 Matches
?
Sett
51.9%
441 Matches
?
Trundle
51.5%
260 Matches
?
DrMundo
51.0%
357 Matches
?
Ornn
51.0%
288 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.6% WR(11250 Matches)
?
?
50.8% WR(9697 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.06% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Tahm Kench
?
Yorick
1.80KDA1.44
0.19%Kill Participation0.48%
11Vision Score23
27,024Damage Dealt39,206
5Max CS Advantage38
58CS in First 10 Minutes76

Minions have varying gold values depending on their type, and the CS gap results in an approximate 346 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue60,659G
Difference+8,724G
Red69,383G
?
14,356G
?
14,165G
?
9,424G
?
13,913G
?
8,801G
1,001G
1,359G
2,648G
6,367G
2,069G
13,355G
?
12,806G
?
12,072G
?
20,280G
?
10,870G
?