Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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24052
?
13993
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13617
?
15969
?
6482
?
32262
?
28681
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26579
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30623
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10264
Total damage to objectives
7479
22200
2155
4879
829
15235
28641
10677
22750
1777
Total damage to buildings
1060
348
1267
4291
829
10208
724
2700
10406
951
Total damage shielded
0
0
0
0
862
0
0
0
0
2732
Total heals on teammates
0
0
233
0
2579
0
0
0
0
210

Abilities usage

in numbers

Icathian Rain (Q)

68xpressed

Void Seeker (W)

16xpressed

Supercharge (E)

69xpressed

Killer Instinct (R)

4xpressed

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Kai'Sa

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Summoner spell

Most popular spells
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49.3% WR(33217 Matches)
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48.8% WR(2122 Matches)
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50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
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51.69% WR3,476 Matches
Core build
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?
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Full build

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Kai'Sa
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Tristana
0.67KDA11.50
0.43%Kill Participation0.52%
15Vision Score24
15,969Damage Dealt30,623
34.2Max CS Advantage8
64CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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1Max Level Lead2
Blue40,760G
Difference+15,410G
Red56,170G
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8,971G
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7,507G
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6,943G
?
10,717G
?
6,622G
4,181G
4,675G
2,971G
2,477G
1,106G
13,152G
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12,182G
?
9,914G
?
13,194G
?
7,728G
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