Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10309
?
6479
?
14064
?
10973
?
10697
?
47827
?
21510
?
18534
?
20432
?
14443
Total damage to objectives
17521
8068
135
3335
428
11253
45195
25062
9464
5286
Total damage to buildings
7680
0
135
912
332
11170
2587
9253
4060
1678
Total damage shielded
0
0
2424
0
52
0
875
0
3638
473
Total heals on teammates
0
201
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Baleful Strike (Q)

145xpressed

Dark Matter (W)

90xpressed

Event Horizon (E)

19xpressed

Primordial Burst (R)

8xpressed

?

Veigar

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(20988 Matches)
?
?
47.9% WR(2618 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Veigar
?
Galio
16.00KDA0.75
0.43%Kill Participation0.40%
21Vision Score12
18,534Damage Dealt14,064
40Max CS Advantage6
74CS in First 10 Minutes73
2Max Level Lead1
Blue44,339G
Difference+12,395G
Red56,734G
?
10,663G
?
8,046G
?
8,367G
?
9,806G
?
7,457G
3,576G
4,232G
4,034G
435G
118G
14,239G
?
12,278G
?
12,401G
?
10,241G
?
7,575G
?