Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14053
?
20503
?
26873
?
22599
?
11474
?
34749
?
16111
?
16759
?
18011
?
18095
Total damage to objectives
807
20921
5440
545
938
40027
49401
18081
8459
1217
Total damage to buildings
649
0
5076
545
938
11096
0
5273
7470
654
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
589
0

Abilities usage

in numbers

Razor Shuriken (Q)

89xpressed

Living Shadow (W)

64xpressed

Shadow Slash (E)

94xpressed

Death Mark (R)

18xpressed

?

Zed

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Contempt for the Weak
?
Q
Razor Shuriken
1
4
5
7
9
?
W
Living Shadow
2
14
15
17
18
?
E
Shadow Slash
3
8
10
12
13
?
R
Death Mark
6
11
16

Summoner spell

Most popular spells
?
?
47.4% WR(16220 Matches)
?
?
49.3% WR(3856 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Zed
?
Veigar
2.00KDA1.22
0.34%Kill Participation0.46%
18Vision Score13
16,759Damage Dealt26,873
9Max CS Advantage32
61CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue51,892G
Difference+9,849G
Red61,741G
?
8,008G
?
12,149G
?
12,565G
?
10,343G
?
8,827G
7,148G
1,077G
566G
2,413G
799G
15,156G
?
11,072G
?
13,131G
?
12,756G
?
9,626G
?