Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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24007
?
17093
?
39488
?
10250
?
14199
?
17200
?
28945
?
28161
?
28187
?
14604
Total damage to objectives
17908
36302
19256
9897
11003
15465
15724
7008
6895
1324
Total damage to buildings
11163
1428
4837
7339
4099
6831
2239
169
3538
635
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
314

Abilities usage

in numbers

Decimate (Q)

60xpressed

Crippling Strike (W)

29xpressed

Apprehend (E)

10xpressed

Noxian Guillotine (R)

1xpressed

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Darius

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.
Error fetching data

Summoner spell

Most popular spells
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?
49.3% WR(19667 Matches)
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?
52.8% WR(2336 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
?
53.89% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Darius
?
Jinx
0.73KDA2.14
0.25%Kill Participation0.47%
0Vision Score1
10,250Damage Dealt28,187
24Max CS Advantage19
58CS in First 10 Minutes40

Minions have varying gold values depending on their type, and the CS gap results in an approximate 346 gold in your favor.

You could use this early advantage to purchase items like:

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?
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1Max Level Lead2
Blue59,890G
Difference+9,748G
Red50,142G
?
14,881G
?
11,305G
?
13,645G
?
10,361G
?
9,698G
5,863G
702G
4,380G
996G
1,203G
9,018G
?
12,007G
?
9,265G
?
11,357G
?
8,495G
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