Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
36628
?
34183
?
26089
?
34669
?
5295
?
36759
?
17271
?
46461
?
31865
?
28542
Total damage to objectives
11307
41850
10019
15639
1359
19815
5134
25255
35877
4501
Total damage to buildings
11149
0
4599
10881
1359
8040
1514
6891
0
4501
Total damage shielded
0
0
0
0
1966
0
2487
0
0
0
Total heals on teammates
0
0
0
0
30554
0
3020
0
0
0

Abilities usage

in numbers

High Note (Q)

88xpressed

Surround Sound (W)

52xpressed

Beat Drop (E)

67xpressed

Encore (R)

14xpressed

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Seraphine

Toughest Matchups

These champions counter Aatrox
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Rell
60.2%
206 Matches
?
Velkoz
59.0%
332 Matches
?
Lux
54.9%
1249 Matches
?
Braum
54.2%
262 Matches
?
Neeko
53.3%
167 Matches
?
Soraka
53.1%
311 Matches
?
Xerath
53.1%
294 Matches
?
Lulu
53.0%
789 Matches
?
Karma
51.9%
372 Matches
?
Nami
51.7%
700 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.7% WR(8350 Matches)
?
?
50.3% WR(2906 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.72% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Seraphine
?
Soraka
2.78KDA4.00
0.53%Kill Participation0.51%
61Vision Score46
17,271Damage Dealt5,295
23.5Max CS Advantage1
20CS in First 10 Minutes14

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead1
Blue73,458G
Difference+712G
Red72,746G
?
17,424G
?
16,323G
?
13,243G
?
16,803G
?
9,665G
3,171G
4,626G
5,975G
3,434G
4,544G
14,253G
?
11,697G
?
19,218G
?
13,369G
?
14,209G
?