Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8417
?
8542
?
17295
?
16898
?
12565
?
16104
?
5025
?
4661
?
2841
?
4633
Total damage to objectives
7194
28441
12335
7236
8589
1293
11594
1103
0
370
Total damage to buildings
7194
0
1527
5548
7685
1293
0
354
0
370
Total damage shielded
0
597
0
0
489
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Overload (Q)

71xpressed

Rune Prison (W)

18xpressed

Spell Flux (E)

105xpressed

Realm Warp (R)

3xpressed

?

Ryze

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.
Error fetching data

Summoner spell

Most popular spells
?
?
50.5% WR(7640 Matches)
?
?
58.1% WR(217 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.44% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ryze
?
Lux
0.00KDA15.00
0.00%Kill Participation0.50%
14Vision Score16
4,633Damage Dealt12,565
16Max CS Advantage0
22CS in First 10 Minutes12

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead3
Blue40,258G
Difference+13,473G
Red26,785G
?
7,826G
?
7,197G
?
8,561G
?
9,496G
?
7,178G
772G
1,759G
2,322G
5,767G
2,853G
7,054G
?
5,438G
?
6,239G
?
3,729G
?
4,325G
?