Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
43324
?
22377
?
107275
?
84828
?
46812
?
43342
?
15960
?
61402
?
26703
?
23010
Total damage to objectives
5256
60230
12723
22709
7783
15689
35028
4002
28595
9679
Total damage to buildings
3701
2334
4887
5284
3998
10130
1305
3604
14561
7642
Total damage shielded
0
0
0
0
5582
0
1483
0
0
0
Total heals on teammates
0
0
0
0
545
0
0
0
0
0

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

208xpressed

Safeguard / Iron Will (W)

128xpressed

Tempest / Cripple (E)

158xpressed

Dragon's Rage (R)

6xpressed

?

Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Volibear
58.4%
363 Matches
?
Briar
58.1%
401 Matches
?
Zac
58.1%
315 Matches
?
Warwick
57.5%
756 Matches
?
Elise
57.3%
316 Matches
?
Nocturne
56.3%
868 Matches
?
Karthus
56.2%
153 Matches
?
Sejuani
55.6%
232 Matches
?
XinZhao
55.3%
365 Matches
?
Belveth
55.3%
197 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18111 Matches)
?
?
42.4% WR(621 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.15% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lee Sin
?
Darius
1.45KDA1.50
0.34%Kill Participation0.32%
25Vision Score20
15,960Damage Dealt22,377
32Max CS Advantage6
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead4
Blue80,585G
Difference+3,923G
Red76,662G
?
13,884G
?
13,603G
?
18,815G
?
20,525G
?
13,758G
2,179G
303G
2,307G
2,893G
599G
16,063G
?
13,300G
?
16,508G
?
17,632G
?
13,159G
?