Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25064
?
46812
?
12925
?
38200
?
32051
?
30619
?
12207
?
83949
?
26127
?
14827
Total damage to objectives
23206
36625
3681
15474
6120
7799
50688
17594
14420
5747
Total damage to buildings
14740
3242
3462
7755
2174
3246
3233
7602
3205
0
Total damage shielded
0
0
0
0
4230
0
0
0
0
2523
Total heals on teammates
0
0
0
0
0
0
0
0
0
1557

Abilities usage

in numbers

Light Binding (Q)

65xpressed

Prismatic Barrier (W)

44xpressed

Lucent Singularity (E)

179xpressed

Final Spark (R)

19xpressed

?

Lux

Summoner spell

Most popular spells
?
?
49.4% WR(23130 Matches)
?
?
52.3% WR(14580 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.90% WR3,476 Matches
Core build
Full build

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?
Lux
?
Seraphine
2.00KDA3.57
0.52%Kill Participation0.40%
28Vision Score71
32,051Damage Dealt14,827
75Max CS Advantage0
25CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 461 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
2Max Level Lead1
Blue75,778G
Difference+3,032G
Red72,746G
?
16,738G
?
18,350G
?
9,934G
?
16,382G
?
14,374G
3,933G
5,781G
10,913G
595G
4,826G
12,805G
?
12,569G
?
20,847G
?
16,977G
?
9,548G
?