Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13333
?
14679
?
19360
?
13071
?
8730
?
29344
?
13755
?
20806
?
24809
?
8523
Total damage to objectives
3083
4784
1084
131
0
9944
43420
5460
14600
7039
Total damage to buildings
3083
0
1084
0
0
8505
3716
2080
8245
2270
Total damage shielded
0
0
0
0
4005
0
0
0
0
0
Total heals on teammates
0
0
0
0
614
0
0
0
0
0

Abilities usage

in numbers

Rupture (Q)

77xpressed

Feral Scream (W)

35xpressed

Vorpal Spikes (E)

52xpressed

Feast (R)

14xpressed

?

Cho'Gath

Summoner spell

Most popular spells
?
?
51.8% WR(16409 Matches)
?
?
50.2% WR(1625 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.02% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Cho'Gath
?
Nasus
6.00KDA1.83
0.46%Kill Participation0.52%
11Vision Score10
29,344Damage Dealt13,333
52Max CS Advantage1
70CS in First 10 Minutes39

Minions have varying gold values depending on their type, and the CS gap results in an approximate 595 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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2Max Level Lead0
Blue42,210G
Difference+7,913G
Red50,123G
?
8,701G
?
11,101G
?
8,514G
?
7,022G
?
6,872G
3,733G
2,147G
2,176G
3,429G
722G
12,434G
?
8,954G
?
10,690G
?
10,451G
?
7,594G
?