Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22138
?
11944
?
14031
?
24901
?
4530
?
9361
?
35224
?
24785
?
12827
?
18709
Total damage to objectives
2061
12968
2124
3593
328
11677
72914
8905
12888
4609
Total damage to buildings
1233
0
1321
3593
328
2698
1334
8838
5731
2932
Total damage shielded
0
0
0
0
2808
0
0
0
0
1273
Total heals on teammates
0
0
0
0
169
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

29xpressed

Prismatic Barrier (W)

32xpressed

Lucent Singularity (E)

130xpressed

Final Spark (R)

15xpressed

?

Lux

Toughest Matchups

These champions counter Aatrox
?
Soraka
54.6%
824 Matches
?
Sona
53.9%
596 Matches
?
Shen
53.0%
166 Matches
?
Lulu
52.6%
2007 Matches
?
Nami
52.6%
1947 Matches
?
Alistar
52.5%
362 Matches
?
Maokai
52.5%
343 Matches
?
Xerath
52.2%
1016 Matches
?
Milio
51.8%
952 Matches
?
Poppy
51.8%
421 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23503 Matches)
?
?
52.3% WR(14830 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.89% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Lulu
3.50KDA1.00
0.31%Kill Participation0.42%
42Vision Score26
18,709Damage Dealt4,530
11Max CS Advantage13
13CS in First 10 Minutes18

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue47,647G
Difference+14,557G
Red62,204G
?
8,305G
?
10,538G
?
9,872G
?
12,524G
?
6,408G
3,271G
4,699G
4,425G
796G
2,958G
11,576G
?
15,237G
?
14,297G
?
11,728G
?
9,366G
?