Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21876
?
19802
?
22095
?
46702
?
11516
?
10103
?
10695
?
24198
?
12764
?
5215
Total damage to objectives
25562
38155
24100
18652
1398
6579
6423
943
2152
107
Total damage to buildings
5938
3227
12751
5729
798
6324
0
789
0
107
Total damage shielded
0
0
0
138
12341
0
0
0
0
1392
Total heals on teammates
0
0
0
56
7255
0
0
0
0
7237

Abilities usage

in numbers

Double Up (Q)

93xpressed

Strut (W)

39xpressed

Make It Rain (E)

32xpressed

Bullet Time (R)

5xpressed

?

Miss Fortune

Skill path

Most popular ability leveling order
?
P
Love Tap
?
Q
Double Up
1
4
5
7
9
?
W
Strut
2
8
10
12
13
?
E
Make It Rain
3
14
15
17
18
?
R
Bullet Time
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(31332 Matches)
?
?
50.4% WR(7427 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.05% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Miss Fortune
?
Nilah
0.80KDA25.00
0.29%Kill Participation0.69%
13Vision Score14
12,764Damage Dealt46,702
1Max CS Advantage28
58CS in First 10 Minutes73

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead3
Blue57,946G
Difference+13,602G
Red44,344G
?
10,257G
?
10,398G
?
10,840G
?
17,095G
?
9,356G
2,493G
1,403G
614G
6,880G
3,440G
7,764G
?
8,995G
?
11,454G
?
10,215G
?
5,916G
?