Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
38766
?
23332
?
45641
?
67469
?
43715
?
55566
?
27676
?
36682
?
16049
?
12981
Total damage to objectives
4111
57628
4522
17133
8545
7231
45005
9063
18336
8979
Total damage to buildings
3034
0
4317
6462
4101
6606
2254
8972
2757
586
Total damage shielded
0
0
0
0
5373
0
0
0
0
14885
Total heals on teammates
0
0
0
1142
0
0
0
0
0
1184

Abilities usage

in numbers

To the Skies! / Shock Blast (Q)

175xpressed

Lightning Field / Hyper Charge (W)

91xpressed

Thundering Blow / Acceleration Gate (E)

134xpressed

Mercury Cannon / Mercury Hammer (R)

177xpressed

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Jayce

Toughest Matchups

These champions counter Aatrox
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Malphite
60.7%
219 Matches
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Mordekaiser
58.3%
163 Matches
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Chogath
57.1%
168 Matches
?
Teemo
53.4%
161 Matches
?
Aatrox
49.1%
161 Matches
?
Darius
45.2%
188 Matches

Skill path

Most popular ability leveling order
?
P
Hextech Capacitor
To the Skies! / Shock Blast
Q
To the Skies! / Shock Blast
1
4
5
7
9
Lightning Field / Hyper Charge
W
Lightning Field / Hyper Charge
3
8
10
12
13
Thundering Blow / Acceleration Gate
E
Thundering Blow / Acceleration Gate
2
14
15
17
18
Mercury Cannon / Mercury Hammer
R
Mercury Cannon / Mercury Hammer
6
11
16

Summoner spell

Most popular spells
?
?
45.9% WR(6866 Matches)
?
?
47.7% WR(663 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
46.50% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Jayce
?
Aatrox
1.91KDA2.38
0.48%Kill Participation0.43%
28Vision Score28
38,766Damage Dealt55,566
9Max CS Advantage77
57CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead4
Blue82,122G
Difference+8,798G
Red73,324G
?
14,266G
?
16,029G
?
14,593G
?
23,324G
?
13,910G
3,250G
894G
2,562G
12,545G
2,959G
17,516G
?
16,923G
?
17,155G
?
10,779G
?
10,951G
?