Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8744
?
15345
?
14241
?
12969
?
8845
?
8586
?
25359
?
41874
?
27395
?
10991
Total damage to objectives
8750
11841
403
1426
1520
3610
21565
10545
16371
2891
Total damage to buildings
3305
0
403
1426
1384
3610
3706
10545
9416
1168
Total damage shielded
0
0
0
0
0
0
0
0
0
433
Total heals on teammates
0
0
171
646
366
0
0
0
0
291

Abilities usage

in numbers

Double Up (Q)

104xpressed

Strut (W)

59xpressed

Make It Rain (E)

36xpressed

Bullet Time (R)

6xpressed

?

Miss Fortune

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.8% WR(32485 Matches)
?
?
50.3% WR(7609 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Miss Fortune
?
Zeri
30.00KDA0.33
0.61%Kill Participation0.27%
18Vision Score11
27,395Damage Dealt12,969
10Max CS Advantage13
59CS in First 10 Minutes62
3Max Level Lead1
Blue41,935G
Difference+19,153G
Red61,088G
?
8,515G
?
8,447G
?
8,302G
?
9,592G
?
7,079G
531G
4,457G
7,758G
5,800G
607G
9,046G
?
12,904G
?
16,060G
?
15,392G
?
7,686G
?